Ed Tech Integration Discussion
Impacts of Technology:
Positive Impacts
access to tools
access to audiences
worldwide collaboration
authentic audiences
authentic assignments
variety of creative presentations
empowers the learner
real world experience
engages the learner
anyone can be published
breaks down walls - can work outside the four walls of the classroom
opportunities to problem solve
21st century skills
anyone can contribute
different mediums of collaboration
multiple avenues expression
can create in-depth discussions
life-long connection to learning
cloud accessibility
helps build citizenship
can continue relationships through social media
teach responsibility - people react to what you do
simulations allow you to do things that are difficult to do
archived materials for reference
easy way to get information
abundance of information including primary sources
freedom from textbooks
locus of control
facilitates multitasking
privacy and public at the same time
Negative Impacts:
status quo shifts
facilitates mutlitasking
Let's build a rubric by completing the table below with classroom examples of each category of use:
|
Entry Level Uses |
Adaptive Uses |
Transformative Uses |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comments (0)
You don't have permission to comment on this page.